Hands-on practices in iteration planning, product roadmap and backlog, estimating practices, user story development and iteration execution.
Hands-on practices in iteration planning, product roadmap and backlog, estimating practices, user story development and iteration execution.
This training course runs from 12:00 to 16:30 each day.
All times given are in the local timezone for the date of the course.
This Agile training course offers hands-on practices in iteration planning, product roadmap and backlog, estimating practices, user story development and iteration execution.
There is more to Agile development than simply a different style of programming. That's often the easy part. Agile development methods change your approach for requirements gathering, estimation, planning, team development, stakeholder interactions, and more. In this class, you will explore the leading Agile methods. You'll learn the basic premises and techniques behind Agility — so that you can apply them to your projects.
The classroom will be broken up into Agile teams and your expert instructor will drive each team through the Agile process from planning through execution. Your instructor will answer questions with real-world experience, and you will leave the class with practical knowledge and a clear roadmap for your team's success.
Attendees who successfully complete this course will receive the ICAgile Certified Professional Certification (ICP) after course completion.
Part 1: Why Agile?
Team Exercise:
We will explore as a class what problems plague software development so that we can recognize how Agile is an answer to real-world problems.
Part 2: Becoming Agile
Team Exercise:
Teams will engage in a fun exercise that will reinforce the importance of, and power behind, self-organizing teams. As with sports teams, individual roles are important, but even more important is the need to work toward a common goal together. At times that means blurring the lines of traditional roles. Great teams will not define themselves by their individual roles.
Part 3: Building an Agile Team
Team Exercise:
We will discuss as a class what makes a great team based on teams we’ve participated in that were great.
Part 4: Agile Project Planning
Team Exercise:
Teams will practice turning User Roles into full-fleshed personas.
Part 5: Backlog Planning
Team Exercise:
Each team will conduct a brainstorming session for creating a product backlog in the form of user stories. Each team will present some of their user stories and the instructor will lead a discussion about where teams hit the mark and areas for improvement. After some feedback and sharing, each team will take a second pass at creating some user stories.
Team Exercise:
Teams are tasked with assigning a priority to their user stories at the appropriate level of detail.
Team Exercise:
Teams are tasked with assigning story point estimates to enough user stories to extend at least a few iterations into the future. The methods for determining the story point estimates will be Planning Poker and Affinity estimating. Teams will be given enough time to begin to see some consistency in their team and triangulate the relative sizing of their stories. Teams are then asked to estimate their team’s velocity.
Part 6: Release Planning
Team Exercise:
Teams are tasked with building a release plan by incorporating priority, story point estimates, team velocity, and customer/product owner input to assign stories to iterations for the desired release.
Part 7: Story Review
Part 8: Iteration Planning
Team Exercise:
Teams are tasked with discussing the details of the stories that, based on the estimated team velocity, may be completed in the first iteration. As the details are discussed, the tasks will be identified that would be needed to achieve
the desired result. Next, with all of the tasks identified, teams assign actual time estimates to the tasks identified. Finally, the team will revisit the sizing of the iteration to determine if they have the appropriate time and resources to meet their commitment.
Part 9 Iteration Execution
Team Exercise:
Taskboards are an invaluable communication tool during each iteration. Each team is tasked with coming up with their taskboard that communicates clearly their commitments for the iteration and progress against those commitments.
Part 10: Inspect and Adapt
Team Exercise:
Teams will discuss what things they can do the day after class ends to take what they’ve learned and implement it immediately so that they don’t lose what they’ve learned.
In this class you will learn to:
Because this is an immersion course and the intent is to engage in the practices every Agile team will employ, this course is recommended for all team members responsible for delivering outstanding software. That includes, but is not limited to, the following roles:
The Agile Boot Camp is a perfect place for cross-functional teams to familiarize themselves with Agile concepts and methodologies and learn the basics of how to function as an Agile team. It's also a wonderful springboard for team building & learning. We invite you to bring your team and a team project to work on in class.
This course does not have any pre-requisites.
This course does not require any pre-course preparation.
On successfully completing this course, participants will receive ICAgile Certified Professional (ICP) certification.
Please note, although there is not an ICAgile official exam, ICAgile allows for their course accreditors to determine appropriate means for retention of the learning outcomes. Depending on your provider, there may be some type of assessment in order to earn certification.
Many providers assess via participation, activity and understanding conveyed via exercises and discussion, withholding certification when appropriate.
Two-days (16 hours) high-quality instruction from one of our experienced ICAgile accredited trainers. Also included are:
Hands-on practices in iteration planning, product roadmap and backlog, estimating practices, user story development and iteration execution.
Hands-on practices in iteration planning, product roadmap and backlog, estimating practices, user story development and iteration execution.
Hands-on practices in iteration planning, product roadmap and backlog, estimating practices, user story development and iteration execution.
Hands-on practices in iteration planning, product roadmap and backlog, estimating practices, user story development and iteration execution.
Hands-on practices in iteration planning, product roadmap and backlog, estimating practices, user story development and iteration execution.
Hands-on practices in iteration planning, product roadmap and backlog, estimating practices, user story development and iteration execution.
Hands-on practices in iteration planning, product roadmap and backlog, estimating practices, user story development and iteration execution.
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